AI Insights · Timothy · April 2024
Top 5 Vikings Games Performance in Australia Q1 2024
Discover the performance trends of the top 5 Vikings-themed games in Australia for Q1 2024, including revenue, downloads, and active users.
In Q1 2024, Vikings-themed games showed varying performance trends on a unified platform in Australia. Here's a detailed look at the top 5 games:
Viking Rise: Valhalla from IGG.COM experienced a decline in weekly revenue, starting at approximately $16.9K in early January and ending at around $14.2K by the last week of March. Weekly downloads fluctuated, peaking at 1.7K in late January but gradually dropping to 1.3K by the end of the quarter. Active users remained relatively stable, hovering between 13K and 14K throughout the period.
Vikings: War of Clans, published by Plarium LLC, saw an upward trend in weekly revenue, starting at $9.9K in early January and surging to $13.3K by the end of March. Downloads were modest, with a notable peak of 170 in early February. Active users showed a slight decline from 730 in the first week to 499 by the last week of the quarter.
Vikingard from NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD demonstrated a fairly stable revenue trend, beginning at $4.1K and ending at $3.4K. Downloads were minimal, with a peak of 106 in the first week of January. Active users showed a slight decline, starting at 938 and ending at 800.
Frostborn: Coop Survival, published by Kefir, had consistent revenue, starting at $567 and ending at $391. Downloads were stable, with a peak of 93 in late January. Active users decreased from 122 in the first week of January to 80 by the end of March.
Lucky Buddies from Joyvoo Ltd. maintained low revenue, starting at $359 and ending at $166. Downloads were negligible throughout the quarter. Active users fluctuated slightly, starting at 35 in early January and ending at 10 by the last week of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit their platform.